Not a big news. Unfortunately I haven't added already a native support for MMX2 because I can't decompress the tiles with the same way of MMX1 tiles. I added only a menu where you can import tiles from other SNES tiles or GBA and Genesis and with this trick I'm able to see the levels of MMX2 (first I must dump the VRAM during the level). I have to work on background support also.
Here some screens:
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